Making Of 'Kitchen'

Hello and welcome to this Project Overview. I wish to share with you some thoughts on Texturing and Post - Production. I have made a small tutorial for 3DTotal's Total Textures CD's called Kitchen which I had already modeled. Once I had decided on lighting and placement of the camera, I began browsing 3DTotal's Total Textures CD's and quickly found and picked out a number of fitting maps for the kitchen surfaces.

Total Textures Textures Used

For feet line of wall skirt I used - worktops004

For feet line of wall skirt I used - worktops004

For the window and door frames, I chose - wood004x04

For the window and door frames, I chose - wood004x04

For the chair mat, I decided to select - fabric002x16

For the chair mat, I decided to select - fabric002x16

For the floor, I chose - wood_009

For the floor, I chose - wood_009

For the table, I chose - worktops003x16

For the table, I chose - worktops003x16

For the wall skirt, I chose - tiles_floor002

For the wall skirt, I chose - tiles_floor002

For the cabinet, I chose - wood004x16

For the cabinet, I chose - wood004x16

For the chair leg, I chose - worktops003x16

For the chair leg, I chose - worktops003x16

For the Cooking stove table,I chose - stones002x16

For the Cooking stove table,I chose - stones002x16

And finally for the smoke way shell, I chose - misc001

And finally for the smoke way shell, I chose - misc001



I then exported the model to 'lightscape' for rendering then made the skylight effect and radiosity. Then I rendered the scene again, this time at the final resolution of 1600x1200 pixels. This took about 15 minutes on a Pentium 4 2Ghz with 512MB RAM. I saved the result and opened the image file in Photoshop.



As you can see, the rendering color was not fantastic so I used Photoshop to correct it. I used the color balance, color levels and and sharp filter .This makes the final Image better than the render from 'lightscape.'



I think that the quality of my work will increase using the Total Textures and they will be of much help in the future.
Big thanks to 3D Total!

Chen Quinfeng

Fetching comments...

Post a comment