Creating a 3D Building and Interior in 3ds Max: Modeling

In this great two-part tutorial from Devin Rolsen, we will learn how to model a complete 3D building with a multi-level interior and roof access in 3ds Max. Devin takes us through the process step-by-step, leading to the completion of a building he's designed for use in the Unity 3D game engine.

Part two will focus on texturing the building.

You can view this 3D building in game here.

And here are some useful shortcuts to save you time in 3ds Max:

Alt + Middle mouse button click/mouse move = Rotate perspective
P = Perspective view
Z = Auto pan and zoom to a selection
Alt + X = Turn Transparent mode on or off
F4 = Turn Wire Outline on or off


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