Introduction to rigging in Maya
In this series, VFX and computer animation trainer Jahirul Amin breaks down the essentials of rigging a human character in Autodesk Maya.
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Introduction to rigging in Maya - Part 1 - Introduction
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Introduction to rigging in Maya - Part 2 - Rigging a human torso
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Introduction to rigging in Maya - Part 3 - Rigging the neck and head
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Introduction to rigging in Maya - Part 4 - Rigging the shoulders and arms
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Introduction to rigging in Maya - Part 5 - Rigging the hands
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Introduction to rigging in Maya - Part 6 - Rigging the legs
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Introduction to rigging in Maya - Part 7 - Rigging the feet
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Introduction to rigging in Maya - Part 8 - Rigging the fingers and thumbs
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Introduction to rigging in Maya - Part 9 - Cleaning up the rig