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Marcin Jastrzebski: arch-viz artist interview

Arch-viz specialist, Marcin Jastrzebski, reveals his appreciation for Maxwell Render and the artistic goals behind his Evermotion Challenge 2nd-placer, Summer rain in the city...

Arch-viz specialist, Marcin Jastrzebski, reveals his appreciation for Maxwell Render and the artistic goals behind his Evermotion Challenge 2nd-placer, Summer rain in the city...

3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
My name is Marcin, I come from Poland and live in the city where I was born Lublin. I have been working as a graphic designer since 1997. I work in the architectural visualization field and co-operate with companies from all around
the world.

Office building model render day light

Office building model render day light

3dt: What are your artistic ambitions?
I think surprising myself with my next work and discovering new possibilities. As far as I can remember, a rendering process was exciting for me. I mean creating realistic images from the virtual 3D data as a base. I think it'll be an amazing day when we achieve a full realism rendering level and the possibility to make renders equal to real photography. I always try to make very detailed images with unexplored effects if it's possible. Now I'm going to add emotion into my next projects like in the Evermotion Challenge image, Summer rain in the city.

Office building model render dog

Office building model render dog

3dt: Tell us the story behind your recent gallery entry Summer rain in the city: What inspired you to create it?
I took the main idea for the recent entry directly from the Evermotion competition theme 'Summer in the city.' I decided to create sunlight and rain and try to achieve a specific summer-scene mood. The street scene was only the background for work on the light and rain effects and they were my main goals.

House o - bicycle

House o - bicycle

House O - facade

House O - facade

House O by day

House O by day

3dt: What software did you use and do you have any tips for using this software, or any other software that you use to create your art in general?
I use MODO for modeling, CINEMA 4D for modeling and creating scenes and rendering final images with Maxwell Render or V-Ray. For post-production I use Photoshop, Lightroom and Red Giant PhotoLookss. The entire image-creating process is rather complex. One of the most important things is workflow optimization for effectively managing a huge amount of the 3D data gathered in a scene. I suggest keeping attention for details and quality on all phases of the creation process. The final effect is a sum of the all stages of our work.

Terrace

Terrace

3dt: Would you consider yourself to have a particular signature style, or techniques that you use often?
I can't judge if I have my own style. Sometimes people recognize my new works as mine and it's very nice. Overall I just try to be just consistent and do what is a result of my passion.

Classic interior flowers

Classic interior flowers

3dt: What software would you like to learn in the future to expand your portfolio and skillset, and why?
Definitely Maxwell Render. I'm going to keep my goals to make full 3D scenes, simulate real phenomena and so on. Now, I can say that, in spite of working with Maxwell Render for long time, I don't feel that I touch the limits with this great renderer. Of course, every software has limitations but with Maxwell I can still take a fresh breath when I'm starting a new project. In my opinion, it's a good idea to look for new post-production process solutions. This phase of our work gives us an important level of the influence on final touch of our images.

Classic interior cello

Classic interior cello

3dt: How do you keep your portfolio up-to-date? Any tips?
For my personal portfolio I try to make at least one big project per year. Even if I haven't time to make personal work I think about new ideas; I seek the most interesting works on the computer graphic websites and forums. I always try to gather all necessary information before I start a new project and use fresh software features which I have. If I may make a suggestion, we should try to make something new and, as I mentioned before, unexploited by thousands of other realizations.

Terrace at dusk

Terrace at dusk

3dt: How do you like to unwind after a hard day's (or night's) work?
Usually, I try to relax after a hard week. I like to feel that I can be lazy at the weekend, read books, watch films, play the guitar. For total reset I like to go for an off-road ride on my motorcycle. This kind of activity switches off my
mind very well.

House in Matsubara

House in Matsubara

3dt: What can we expect to see from you next?
I recently started my new personal website: www.realpolygons.com where I'm going to gather all my personal projects and share tutorials and other stuff related to my work. I also have a plan to make my next architectural project. It will be a simple wooden house among the trees and very detailed greenery. The entire project will be the background to attempt to show something more than only detailed objects. After that or in parallel, I have a plan to make an attempt to connect typical visualization projects a with photographic representation theme. I am now at the stage of clarifying the concepts and ideas.

3dt: If you could choose any superhero power, what would you take?
I would like to have the ability to make gold. I could help people who need help, also young talented artists who haven't got a chance for a good start, and buy a huge private renderfarm for my own use.

Related links:

Visit the nebula grafika website
Check out the Real Polygons blog
Download Maxwell Render
Take a look at 3dtotal's MODO eBooks

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