Making of 'My Pets'

Introduction

"My Pets" is a collection of pets that I have done over the past year. Some designs have been made for the toy company where I work and have come to be manufactured.

I thought it would be a good idea if they were all grouped together in one scene, despite having been designed for different projects.

Before beginning the design of a figure, I sometimes make some sketches (Fig.01). There are occasions where due to lack of time I cannot do sketches, but if time permits then I think sketches should be done.

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Fig.

Modeling

The modeling was simple due to the features of the design and everything was done with editable polys (Fig.02 & Fig.03). More important than the modeling itself was finding the correct size for each character, and checking that the proportions were correct.

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Fig.

Texturing

I used simple materials for all the characters in the scene. The material was a Falloff placed in the Diffuse Color tab (Fig.04).This material gives a soft and spongy effect and is very easy to do.

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Fig.

Lighting

The lighting of this scene was also very easily to do. There were two lights in the scene: a skylight (Fig.05) and an omni (Fig.06). The Skylight had no configuration, I just put it in and that was it. The omni had some important parameters: the multiplier had a value of 0.2 and I also selected the Area Shadow option.

Render

The image was rendered with Light Tracer. The parameters can be seen in Fig.07. It was extremely easy and this was the result (Fig.08).

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Photoshop

Besides adding the sky in Photoshop, I only corrected a little color on the Levels tab (Fig.09 & Fig.10). And I also added some noise to the image.

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Fig. 10

Fig. 10

This is the finished image (Fig.11).

Fig. 11

Product Photos

Some of these pets have come to be manufactured by the company where I work (Fig.12).
Thanks for reading my Making Of!

Fig. 12