Lighting Basics

We can't see anything without light. Nature have it own rules, 'natural rules' and to reproducing images or animations in 3d/2d space we need to know about the lighting basics; so that our creation in terms of image(s) looks closer to nature. Sometimes we view two colored image and believe them real and on the other side we see multimillion colored image and clearly say it FAKE. It hurts to hear it. Doesn't it!

So let's find out some mainly major or at least key points to not hear that word starting with F. To do so we need to have a clear understanding of the element related to this. To start with let's have two objects a sphere and a room, and we are in that room. We can't see anything unless we have a source of light. Just forget for a while about that we have sun or any other source of light. I will be indentifying the elements to learn by heart. Just forget for a while about that we have sun or any other source of light. I will be indentifying the elements to learn by heart.

1. For an object to be seen in this room let's bring some light. As we have introduced a light we can indentify two this in the above diagram.

a.Existence of the light on the floor

2. We just said that if there is no light we can't see anything so as the sphere is blocking the light to reach the floor, so that part will also be not visible.

And this thing is known as shadow and it's due to sphere that is cutting the light to reach the floor so it's sphere's shadow. It's also known as cast shadow.


Let's bring the light closer; as the light is closer you have notices that the shadow of sphere has become sharper. So, if light is near to the object its shadow will be hard edged [sharper].

Okay so we have got to know about shadows let's talk about colors, why we see a color?

3.Color derives from the spectrum of light (distribution of light energy versus wavelength) interacting in the eye with the spectral sensitivities of the light receptors. So let's place a pure blue sphere in the room.


Does it look natural? NO

We have; existence of the light on the floor, object, its shadow and color of course, so why it's not natural. If it's not then something is missing.

Let's go and find it!


4.To understand it more clearly lets paint the room with all pure bright Green color.

Does it look natural? NO

We know that some part of light is directly in contact with that ground, it comes back, bounces, just like a ball falling from a height. As the bounce of the ball decreases in the height per contact with the ground so does it's! [Lights] its intensity is decreased per contact.

That's the bounce of the light and its will be getting bit of green 9as the floor is green, so some green will merge to blue and produce a color somewhere between them.

e.light bounce (so we can see the other side of the object as well with only one light)
[The bounce light will be from the brightest part of the ground, not from the shadow side]

5. We claim to say that this is plastic, metal, rubber! How we say so, nature of the object in terms of visual form, is due to its reflective behavior. Explore this topic it's got its own dimensions

6. Okay now let's take some more earthly colors and see the results. Change the light placement take it to the top of object, take it to the right side.

6. Let's increase the intensity, due to more intense light same object is more visible so does its lower part as the bounce is also intensified due to original increase in intensity.

7. Let's bring some colored light; Orange and green. One from right and other from left same intensities; they have affected the original color of object.

8.Objects color is overridden due to the color of the light. Every object has its color but we see due to light so light be the main lead, if it's colored it will affect the original color. That's some theatrical lighting focusing your subject. Observe the nature to get more natural images created by you.

So that's it; if you have any queries or questions you can email me

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