Know the basics: Blender Part 3: Texturing

Pierrick Picaut takes you through the must-know basics of Blender. In part 3 - Learn how to add texture to your models...

Blender is a great 3D software option but most people underrate its incredible power and comparability to commercial suites. This is the very first video of a brand new series introducing Blender. Know the basics: Blender is a series that is suitable for the absolute beginner trying out 3D modeling for the very first time. You can download this amazing software for free here. In this chapter we'll learn about texture painting and creation in Blender. Blender is a versatile tool that allow you to paint in both 2D and 3D and even more...

In this first video we'll learn how to prepare a 3D model so that we can paint on it. This process is called UV mapping or unwrapping.

In video two we'll have a look at image editing and 2D painting tools

In this video we'll learn how to paint directly onto our 3D model with the different available tools and options

In this final video we'll learn how to generate and "bake" textures from our 3D object. These will allow us to input very important maps that can be combined to enhance our basic texture painting.

Related links

Missed part 1? Go here to catch up
Check out part 2, it's all about modeling
Head over to Pierrick's website to see more of his work
Have a look at some of the other Blender tutorials on 3dtotal

Fetching comments...

Post a comment