How to sculpt hard surfaces in ZBrush
Tom Paul, a digital media student in Melbourne, Australia, shares a handy video walkthrough to help ZBrush users understand hard-surface techniques
Here is a walkthrough I've made for my ZBrush hard-surface techniques. I'll be going through how I made the leg system for this UGV influenced by the wildcat and big-dog Boston dynamics designs. I cover various methods such as DynaMesh, Insert brushes, panel loops/groups loops, the Slice Curve tool and the Clip Curve tool – plus more!
Please note: this video contains mild swearing.