Create Joan of Arc in 3ds Max
In this 3dtotal classic, Michel Roger creates a stylized rendition of Joan of Arc in 3ds Max.
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Joan of Arc - Part 18 - Procedurally texturing the skin
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Joan of Arc - Part 19 - Using the Shag Hair plugin
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Joan of Arc - Part 20 - Rigging bases
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Joan of Arc - Part 21 - Hierarchy and skeleton
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Joan of Arc - Part 22 - Skinning