Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'Tundra'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star none
(Score 4 out of 5 after 14 Votes)
| 115820 Views
| 4 Comments
| Comments 4
Date Added: 9th December 2009
Software used:
644_tid_tundra02.jpg
My name is Daniel Moreno Dнaz. I was born in Madrid (Spain) in 1972. I work in Pyrostudios, modelling and texturing characters.

Modelling

I used 3ds max 5.1 as the main tool in this work. I always model with subdivision surface. I normally start the model process in the front view, creating the vertex one by one, putting them forming the edge loops. In the beginning I did a low detail mesh as a base, this allowed me to create the edges (subdivision) that conforms the final detailed mesh. I started the torso with a box, trying to get the right subdivisions to form the basic shape of the body. Then I extruded some polygons from shoulders and pelvis in order to create the arms and legs. I modelled this character in a middle flexed position because I think that you get a better deformed mesh putting it that way.

644_tid_03.jpg
644_tid_viewport02.jpg

644_tid_viewport03.jpg


continued on next page >

 
1 | 2 | 3
Related Tutorials

Making Of 'Sofia'

by Thithiti K.
published on 2009-12-09

Keywords: character, female, woman, warrior,

rating star fullrating star nonerating star nonerating star nonerating star none (1)
Comments 0 Views 8711

Project Overview: Oravores

by Daniel Orive
published on 2013-06-03

Keywords: character, oraveres, alien, mass effect,

rating star fullrating star fullrating star fullrating star fullrating star full (43)
Comments 5 Views 136702

Maya Mental Ray

by Masciotti Matteo aka 'profane'
published on 2009-12-09

Keywords: pottery, scene, object, outdoor, illumination,

rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 174439

Making Of 'Taho'

by Michel Roger - Translated by Julien Dephix
published on 2009-12-09

Keywords: character, creature, face, monster,

rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 51847
Readers Comments (Newest on Top)
avatar
Esteban on Sun, 26 February 2012 2:41pm
Beautiful!, Perfect job, modeling, lighting and textures, everything is amazing!
avatar
Insane on Tue, 08 November 2011 11:18am
The job is great but the face hmmm... could be better
avatar
Matt on Fri, 04 November 2011 8:23am
Dat grass...
avatar
Seba on Thu, 27 October 2011 6:31am
very good!
Add Your Comment..