Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'Sangyeng'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(Score 4.83 out of 5 after 12 Votes)
| 101519 Views
| 0 Comments
| Comments 0
Date Added: 16th June 2009
Software used:
559_tid_Sangyeng.jpg
This is a brief "making of" about my last work "Sanyeng".I will show some samples of modeled, as well as the parameters of render,lights and shaders.

Modelling process

To begin with, I wanted to create a really sexy girl, with a oriental touch, which has been inspired by the "Final Fantasy" game. I really love this game and all the Asian culture.

Firstly, before nothing else, I begin by roughly sketching out the model. Is not essential that they are very detailed but they are just for guides. As well as this, I have also gathered some references of oriental actress's and models from books, magazines etc. I needed to have a some good anatomy references and also other things like Japanese clothing. So with this to hand I begin to work the model in repose.

I use the technique of extruding the edges, this, I feel is the best method to obtain a precise and detailed anatomy, because it allows us to go from the detail to the whole.

559_tid_SangYeng_repose_03_wire.jpg
559_tid_SangYeng_repose_01_wire.jpg 559_tid_SangYeng_repose_02_wire.jpg


Now, more or less I have my model, so now I start on doing the setup. I create different poses until finding i find the one that I feel best suits. With my image being static I don't elaborated on the making of the setup, to be able to correct the parts which are badly deformed.

Here are some renders of the different poses:

559_tid_Sangyeng_poses.jpg
I choose this pose over the other and began work around it. I make the clothes, I prove the type of hair, I think about the weapon. Though I chose this pose, I feel that it's very unnatural, but I need the girl to seem more relaxed, elegant and solemn.



continued on next page >

 
1 | 2 | 3
Related Tutorials

Making Of 'Prototype A'

by Won Gyo Lee
published on 2010-09-23

Keywords: character, man, soldier, war,

rating star fullrating star fullrating star fullrating star fullrating star half (36)
Comments 0 Views 88492

'Double Rotation using Bones'

by Bill Broeckel
published on 2009-12-09

Keywords: character, rigging, bones,

rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 158492

Character Creation in 3ds Max - Chapter 1

by Rodrigue Pralier
published on 2015-07-30

Keywords: character, male, old, man, rodrigue pralier,

rating star fullrating star fullrating star fullrating star fullrating star half (7)
Comments 0 Views 19560

Photoshop Post Effects - Chapter 1

by Richard Tilbury
published on 2012-09-17

Keywords: post, effects, character, monster,

rating star fullrating star fullrating star fullrating star fullrating star full (5)
Comments 1 Views 187375
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..