Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4
Where Music meets Fine Art

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star none
(8 Votes)
| 38072 Views
| 0 Comments
| Comments 0
Date Added: 22nd December 2009
Software used:
Keywords:
238_tid_3dsmax_guitar_modeling20.jpg
As I am a great music lover and I love lots of different musical styles, I decided to create a musical instrument. At first, I didn't know which one I was going to choose to recreate, but I liked the sound of making a guitar and so I decided to give it a go.

The first idea was to put inlays and ornaments on it. I didn't just want to make an ordinary guitar; I wanted to create a gentle instrument.

First I didn't know what which one will be the winner, but mostly I like the sound of the guitars, so I decided to make my own... The first idea was to put inlays and ornaments on it. I just didn't want to make an ordinary guitar. I wanted to create a gentle instrument (Fig.00).

238_tid_3dsmax_guitar_modeling00.jpg
Fig. 00

Modelling

I used several different ways to model the various parts of the guitar, with the main two being box modeling and patch modeling. Patch modeling is a very good way to make curved surfaces, like the body of the guitar or guitar neck, because it gives you an accurately curved mesh.

The whole mesh was MeshSmooth capable and it was about 128,532 polygons and 94,000 vertices (what a nice, round number!) Of course these figures are for the model without any MS on it. For those renders you have to kick up the MeshSmooth and the poly count jumps to about 300,000.

Here are a few screenshots from the wireframe of the guitar (Fig.01 - Fig.10).



238_tid_3dsmax_guitar_modeling01.jpg
Fig. 01

238_tid_3dsmax_guitar_modeling02.jpg
Fig. 02

238_tid_3dsmax_guitar_modeling03.jpg
Fig. 03



continued on next page >

 
1 | 2 | 3 | 4
Related Tutorials

Making Of 'Headphones in the Bathroom'

by Carlos Ribeiro
published on 2009-12-09

Keywords: scene, object, headphones, bathroom,

rating star fullrating star fullrating star fullrating star nonerating star none (4)
Comments 0 Views 69360

Faking the 3D look using Photoshop

by Vinny Chirayil
published on 2009-12-09

Keywords: faking, 3d, photoshop, object, vase,

rating star fullrating star fullrating star fullrating star fullrating star half (8)
Comments 1 Views 71390

Carving wood textures

by Hugo Beyer
published on 2015-03-18

Keywords: Wood, sculpt, ZBrush, Maya, texture

rating star fullrating star fullrating star fullrating star fullrating star half (7)
Comments 0 Views 25508

Dynamic Piston Tutorial

by James Lemaster
published on 2009-12-09

Keywords: object, dynamic, piston, maya,

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 20697
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..