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Creating an apocalyptic diorama: layout, modeling, texturing and rendering

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Date Added: 29th March 2017
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Catch up with Andrew Finch's three-part tutorial for creating an apocalyptic diorama with 3ds Max, Marmoset Toolbag, and Substance Painter...


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The following tutorials will guide you through the process of creating a diorama that you will be able to interact with in your web browser. The tutorial will be split into three parts, using 3ds Max for modeling, Substance Painter 2 for texturing, and Marmoset Toolbag for creating the interactive scene and exporting to a web browser.


Scene Layout & Asset Modeling an Apocalyptic Diorama in 3ds Max
Learn how to create an apocalyptic diorama with 3ds Max and Marmoset, the perfect portfolio showcase of your modeling skills. In part one - scene layout and modeling...

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Texturing assets for an apocalyptic diorama in Substance Painter
In part two - texturing and exporting assets...

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Importing assets in Marmoset and creating portfolio renders and interactive media
In part three - importing assets and creating portfolio renders...

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