Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4
Project Overview: The Girl with the Plastic Flower

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(Score 4.38 out of 5 after 8 Votes)
| 58876 Views
| 0 Comments
| Comments 0
Date Added: 11th June 2013
Software used:
Keywords:

For the helmet, I just used a Diffuse and for everything else I used procedural textures in modo. I exported two or three sub-divisions lower than the highest, and just the hair was decimated (Fig.08).

1733_tid_fig08.jpg
Fig. 08

The render setup was really simple, just a background plane with a gradient. For the lighting I used an HDRI image from the Studio Environment Set 1, from 9B Studios, and no other lights. I played around with it to choose the right one (Fig.09).

1733_tid_fig09.jpg
Fig.09


For the body I used the default modo skin shader with a few tweaks. The other shaders were made from the default material.

I rendered a few passes, to use later on, for the final compositing and color corrections in Photoshop. These were: Final Color, Ambient Occlusion, Material ID and Depth passes (Fig.10).

1733_tid_fig10.jpg
Fig.10

In Photoshop I played a lot with the Curves and washed out the colors for an even more vintage look. I made a ton of different variations for the colors and contrast, and choosing the right one was the hardest part of making the image. Hopefully I made the right choice (Fig.11).

1733_tid_fig11.jpg
Fig. 11

It was really fun making this image. I hope you like it and thanks for reading. If you have any questions, or just want to say hi, feel free to contact me at: mnikoloff@gmail.com




< previous page

 
1 | 2 | 3 | 4
Related Tutorials

Creating dramatic 3D artwork - Mangbetu Woman

by Martin Nikolov
published on 2014-08-07

Keywords: ZBrush, Photoshop, Project, Female, Character

rating star fullrating star fullrating star fullrating star fullrating star full (7)
Comments 0 Views 26950

Painting Mythological Creatures in Photoshop

by Matt Dixon
published on 2015-06-30

Keywords: creature, character, mythological, matt dixon,

rating star fullrating star fullrating star fullrating star fullrating star half (4)
Comments 0 Views 12127

Making Of 'Dragon'

by Sandro Nunes
published on 2009-12-09

Keywords: character, creature, dragon, beast, fire,

rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 17329

Making Of ' Makes Me Fly'

by Adrien Castel
published on 2011-09-01

Keywords: character, cartoon, balloon, fly, scene,

rating star fullrating star fullrating star fullrating star fullrating star full (32)
Comments 12 Views 121096
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..