Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
1 | 2 | 3 | 4 | 5 | 6
Painting Steampunk Environments - Chapter 1

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(Score 5 out of 5 after 1 Votes)
| Comments 0
Date Added: 17th September 2012
Software used:

Townhouse Exploratory Sketches: (Fig.10) Lastly, we can zoom in and consider even more minute aspects of a set of buildings by considering a building, eg. townhouse. On the far left, are various elements of victorian townhouses such as a Romanesque doorway, window and triple storied flat. Extrapolating this, one can outline the overall form and accentuate this further to create your own unique steampunk townhouses at will.

Fig. 10

Steampunk D'Automobilis Transit Centre - Digi Ink & Wash

Collage: In this last segment of the tour, we will look at a quick digi ink and wash approach towards our onsite sketching of various steampunk buildings. (Fig.11) By amalgamating the various sketches and unifying the various vanishing points into an overall whole, this can provide a rapid and satisfying collage of sketchwork provided as a joint sketch collage.


As an accompaniment, various photograph depictions from olde markethalls and rail stations in Victorian London are researched to provide a believable reference point.

DigiWash: (Fig.12) The first instance upon completion of the sketch collage is to apply a weak unifying wash. This allows one to explore various shapes and structures with similar values and distances from the viewer. Areas and foreground objects that may have potential core shadows can also be rapidly marked out (Fig.13).


Background Plate: (Fig.14) For this particular image, we can now work in a methodical stepwise fashion. Starting from back to front. We can firstly work out the main colour of the image which features a roil of warm yellow clouds on a backdrop of grey blue ambient skies. This particular approach will allow us to paint contre-jour (against daylight) as favoured by plain air artists when sketching/painting on site.

Fig. 14

< previous page continued on next page >

1 | 2 | 3 | 4 | 5 | 6
Related Tutorials

Making Of 'Orange Bridge'

by Zdenek Urbánek
published on 2009-07-27

Keywords: scene, bridge, water, canal,

rating star fullrating star fullrating star fullrating star fullrating star none (7)
Comments 1 Views 56105

Making Of 'Classic Living Room' using 3DTotal Textures

by Roger Vilà Castañé
published on 2010-04-22

Keywords: scene, room, living, classic, max,

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 119646

Making Of 'Saturday Knight Fever'

by dOUGh
published on 2009-12-09

Keywords: scene, building, fire, knight, character, male,

rating star fullrating star fullrating star fullrating star nonerating star none (2)
Comments 0 Views 70432

Lighting La Ruelle - Chapter 1: Fog/Mist (Damp) at Nighttime

by Joseph Harford
published on 2013-04-26

Keywords: scene, la ruelle, lighting,

rating star fullrating star fullrating star fullrating star halfrating star none (2)
Comments 0 Views 172733
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..