Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
1 | 2
Making Of 'Mercedes-Benz 300SL (1955)'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(Score 4.55 out of 5 after 29 Votes)
| Comments 2
Date Added: 2nd August 2012
Software used:


I was planning to model the 300SL's spiritual successor, the SLS AMG. During the research phase I came across the original and I made a quick decision. The 300SL's design, visual properties and shape itself made quite an impression on me. Once I had taken a second look at the car I recognized instantly that it must have been a courageous and unique concept for its time. The one last detail to be decided was the model year and I chose 1955.


The Mercedes-Benz 300SL is a two-seated, closed sports car, built by Daimler-Benz from 1952 until 1963. It was one of the first cars to use the distinctive gull-wing doors. It was introduced in 1954 at the New York Auto Show and there were only 1,400 coupe versions released by 1957. Its top speed was phenomenal for the time at 225 km/h, with later models reaching 249km/h.

Modeling - Beauty in the Detail

The first thing to do was to gather enough background info and references. This is the only way to understand all of the detail on the vehicle. That is where the beauty of this car lies. At the time I started modeling this car, Bratislava Auto Show took place, enabling me to shoot some photos for my work. I then had everything that I needed for correcting the blueprints that I already had, which were of varying qualities.

Poly modeling was used to model the base of the image (Fig.01). Even the basic body shape needed correction during this phase because of the conflicting blueprints used at the beginning. This meant that the model required ongoing modifications which were possible because of the photographs I had taken.


The mesh was then divided into several entities (body, door, glass, interior, little details) so my work became a little more organized and the desktop was not as cluttered as it had been before (Fig.02 - 05).



continued on next page >

1 | 2
Related Tutorials

Making Of 'Lotus Elise Mk. 1'

by Razvan Maftei
published on 2009-06-22

Keywords: vehile, car, lotus, elise, wheel,

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 43928

Making of Post Apocalyptic Zombie Hunter

by Humam Munir
published on 2015-12-03

Keywords: Humam Munir, 3ds Max, ZBrush, vehicle, making of

rating star fullrating star fullrating star fullrating star fullrating star half (19)
Comments 2 Views 34566

Making Of 'Bruttus 4Z'

by Joao Milando
published on 2009-12-09

Keywords: vehicle, car, bruttus, 4z, max,

rating star fullrating star fullrating star fullrating star fullrating star half (6)
Comments 3 Views 45862

Making Of 'Lonely Driver'

by Kashkin Andrei
published on 2009-12-09

Keywords: scene, vehicle, car cafe, rain,

rating star fullrating star fullrating star fullrating star fullrating star full (19)
Comments 2 Views 168751
Readers Comments (Newest on Top)
Darko on Tue, 22 September 2015 4:43pm
Great work..^^ it looks really amazing can u share with me blueprints that you have used,..I want start my own modeling regards
Jaro on Sat, 01 June 2013 8:13pm
sk: Cau, pozeram Bratislavcan a tiez robi to iste auticko ako ja. Posli email poslem ti hotovy render, ked to bude hotove. Jaro en: Hi, I can see you are from Bratislava and doing the same little car as me. Send me your email address and I will send you finished render once it's done. Jaro
Add Your Comment..