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Victor Trovato: 3D artist and look dev interview

3D and Look Dev artist Victor Trovato moved to the UK from Brazil to follow his passion to work in the VFX industry find out more and check out his look dev reels...

3D and Look Dev artist Victor Trovato moved to the UK from Brazil to follow his passion to work in the VFX industry find out more and check out his look dev reels...

3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Victor Trovato: My mane is Victor Trovato, I`m a Brazillian guy who currently lives in London. Im passionate about movies and games, and am an art director by degree and 3D artist by trade. For my 3D art I focus on texture creation, shaders and look development.

Sixteen Lookdev

3dt: What was the workflow behind your latest gallery image? Where did the idea come from?
VT: So, this was a personal work that I really enjoyed doing. My friend Eiti Sato made this stunning model from Chabe Escalante concept and at the same time that he showed it to me, I asked him if I could do the textures, look dev and hair. I knew that it could be a great piece to show in my reel. Before we began doing the hair, Eiti and I prepared the best UVs possible so I could start my textures. Once the textures were finished, I worked at the shaders and some lighting setups.

Challenge-wise, I really like to work with hair and fur, so it was a great opportunity to learn a little bit more about Xgen. I think this was my biggest challenge in this project.

3dt: Do you use any other software, either for work or personal projects?
VT: My main software are Maya, Mari and Arnold, but I like to change it in each project. Sometimes I use Substance and V-Ray. I guess thats a good way to keep fit with other techniques and learn more about new software.

3dt: How do you keep your portfolio up-to-date? Any tips?
VT: I try to keep myself always doing something. That could be learning about new techniques, working on a personal project in my free time, or at least opening up the software and trying to produce anything sometimes this is when you just create something original.

3dt: Are you a member of any social media groups? Any favorite hashtags you check on a daily basis?
VT: Ah its funny because I do have Facebook, Instagram, and so. I even follow some groups such as Arnold Renderer, Pixologic, Ten Thousand Hours and company profiles, but I would rather use this kind of social media for my personal life. For my work I prefer to use LinkedIn, Behance, Vimeo, and so on.

3dt: What are your artistic ambitions?
VT: For the first step, Id like (and Im trying) to progress in the VXF industry. And I know, once I have achieved that, I will be working and learning with amazing artists. This will make me a better artist (and thats my second step) as well. For a longer goal I havent thought too much beyond that so far!

3dt: Who are your favorite artists, traditional or digital, and can you explain why? And what can we expect to see from you next?
VT: There are so many! One I would say is Arvid Schneider, because beyond been a great artist he also shares much of his knowledge.

I have some ideas to develop, but for now Im looking for opportunities to trying to achieve my goals. After that I will turn back to thinking about new projects.

Related links

See more of Victors work on his Vimeo
Connect on LinkedIn
Check out Victors site
Grab a copy of Beginners Guide to Character Creation in Maya

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