Juan Pablo Corredor Martinez: freelance 2D artist interview

Learn more about freelance 2D artist Juan Pablo Corredor Martinez, who also works as a graphic designer in Bogotá, Colombia...

Learn more about freelance 2D artist Juan Pablo Corredor Martinez, who also works as a graphic designer in Bogotá, Colombia...

3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Juan Pablo Corredor Martinez: My name is Juan Pablo Corredor Martinez and Im a freelance 2D artist and digital painting instructor from Bogotá, Colombia. Im a graphic designer but my main interest has always been to create different worlds and characters; thats why I decided to specialize in concept art and illustration, definitely the best decision of my life. I`m enjoying my work and learning cool stuff every day.

3dt: What was the workflow behind your latest gallery image? Where did the idea come from?
JM: As a huge fan of mythology Im always looking for opportunities to make new pieces, so I decided to try out myself on a character design challenge. Firstly, I built a moodboard and made a few sketches to get the most common ideas out of my system, after finding a cool one I set the light situation and started roughly defining the general shapes, from there I just let myself go to solidify the concept as I progressed.

3dt: What challenges did the image present? Did you learn something new?
JM:' The most challenging part about this piece was the design itself, I had second thoughts on the way but didnt want to lose the original idea, so I would say that making design decisions could be difficult. Regarding my progress, I would say that I learned to work better on the shape and contrast; maybe its not new knowledge but definitely an advance. '

3dt: Do you use any other software, either for work or personal projects?
JM:' Mostly I use 'Photoshop' because it has a very efficient interface and provides many tools, but lately Ive been learning 3D to speed up my process, software like 'MODO' and 'Daz3D' are really useful finding composition, and three dimensional design also gives you a better understanding of space and proportion. '

3dt: How do you keep your portfolio up-to-date? Any tips?
JM:' Firstly, when I do a new piece for my portfolio the goal is to make it stronger. Im honest with myself and think about the kind of work that I enjoy the most and want to be paid for. That said, I seek for ideas that can help me to find that new piece. Client work doesnt always give you that chance so I strongly recommend spending your free time on personal projects and have fun.'

3dt: Are you a member of any social media groups? Any favorite hashtags you check on a daily basis?
JM:' Yes, Im a member of many like daily spitpaint, level up, brainstorm, and character design challenge among others, all related to concept art and visual development. I dont particularly use hashtags to check social media I just let my wall show me the latest news on the groups and profiles that Im interested in.'

3dt: How important is the recognition of your peers?
JM:' Recognition might be a double-edged sword, in one hand it gives you confidence to make and learn new stuff, on the other it can make you feel like you are already too good which could turn you into a lazy person. I would say that its very important as long as it keeps you growing as a professional.'

3dt: What are your artistic ambitions?
JM:' Firstly, to work on bigger projects (hopefully overseas), here in Colombia the opportunities for concept artists and illustrators are very few. Another goal that keeps me motivated is to make art for trading card games like Magic the Gathering. I have always been fascinated by their visual development, to be a part of such an amazing project would be a privilege.'

3dt: Who are your favorite artists, traditional or digital, and can you explain why?
JM:' I would say that my favorite artists right now are Ryan Meinerding, Ryan Lang, Chase Stone, Sergei Kolesov, Nick Gindraux, and James Jean, mostly because they know how to design and entertain. They use their color and composition knowledge masterfully telling us where to look, I find myself hypnotized every time I check their portfolios.'

3dt: What can we expect to see from you next?
JM:' Right now Im working on various paintings regarding character/creature design and key frames, using different styles (mostly CGI/cartoon and realistic) and exploring with 3D tools. Im also taking my personal projects forward, some of them include fan arts and the beginning of a bestiary which Im very excited about. '

Related links

Learn how Juan created Horus
Juan on ArtStation
Juan on Instagram
Juan on Facebook
Horus in the gallery
Grab a copy of Beginners Guide to Digital Painting in Photoshop: Characters

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