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Johnny Oliveira: 3D artist interview

Freelance 3D artist Johnny Oliveira loves the world of figures and collectibles and is honing his workflow and skills to work full-time in this arena. Check out his portfolio and more…

Johnny's ArtStation
Best Pug's Day
In this project I took risks with new software such as 3ds Max and V-Ray, I really liked the result

3dtotal

Tell us a little bit about yourself: Who are you, what do you do, and where are you located?

Johnny

Hi, my name is Johnny de Oliveira, I’m 26 years old, Brazilian, and I currently live in Rio de Janeiro, Brazil. I've been studying 3D for about 3 years. I worked in an advertising studio for one year. Nowadays, I'm working as a 3D freelance artist with emphasis on characters and creatures, studying a lot to learn more about the workflow of figures for printing, and assets for games.

3dtotal

What was the workflow behind your latest gallery image? Where did the idea come from?

Johnny

Well, actually my last project was focused on studying, and I spent about three to four weeks to finish it. I decided to spend more time extracting maximum knowledge from each part of the process, and learning from my mistakes. This way I could try out and see what would work in my workflow to make it better for future projects. I’ve always liked collectible figures and that's where the idea came from. I wanted to produce something on a similar level to the companies I aspire to work with, and do something that I would buy myself.

I appreciate the experience of having something new to learn, a new software can always give me that feeling and add different steps for my workflow.

3dtotal

What challenges did the image present? Did you learn something new?

Johnny

I had some challenges working on this image, even though it seems to be a simple piece. I had to study a lot of anatomy and understand how a nice silhouette concept helps in the final image. Besides the workflow process, I was able to learn a lot about cutting and organizing the pieces for the statue, to make it viable for printing. And on top of all those studies and processes, I had to learn how to make a nice presentation for it as a still image.

Creature
First model I made with cuts for printing

3dtotal

Do you use any other software, either for work or personal projects?

Johnny

To be honest, I always try to learn how to use new software. I've been working in 3ds Max and V-Ray for a while. I tried a bit of Cinema 4D and now I'm learning a little about Arnold. I appreciate the experience of having something new to learn, a new software can always give me that feeling and add different steps for my workflow.

3dtotal

How do you keep your portfolio up-to-date? Any tips?

Johnny

For new portfolio pieces, I usually produce things from subjects I enjoy, like characters from movies and games, because it always motivates me to study something new. I think that a cool tip I could give to someone that doesn’t have an idea of what to do as a portfolio piece is to look for challenges in 3D groups. There's a lot going on in groups on Facebook, or on sites like ArtStation.

Final Render
This was the first project I completed, but it would not have been possible without great help from Rafael Grassetti

3dtotal

What are your artistic ambitions?

Johnny

I really like the world of collectible figures and games, I dream of working in a big company like Santa Monica, Sideshow, or Iron Studios. I know that I still have a long path of study and I want to improve my skills to be able to work in this area. So I would say my ambition as an artist is always to be improving and producing something new, and one day being able to work alongside the big names in the industry.

Fan Art Wolverine

3dtotal

Who are your favorite artists, traditional or digital, and can you explain why?

Johnny

I have so many favorite artists, but I will try to be brief. In the digital and traditional 3D world, I admire the work of Rafa Souza, he has a huge love for teaching and art, which is very rare to see, I also really like the work of Rafael Grassetti and Alex Oliver, no doubt they are an inspiration to everyone in this area. In the 2D arena, I am a big fan of the work of 2 Minds Studio, Mike Azevedo, and Ursula Dourada – it's amazing how they can bring their characters to life.

3dtotal

What can we expect to see from you next?

Johnny

I'm studying traditional and digital sculpture, and working hard to improve my skills in both areas. I can't say much yet, but I'm working on something new. I'm doing a project inspired on cartoons from the 80s and 90s, and I can say that I am very happy to be working on something that has brought joy to a lot of people.

Face Study
In this project I tried something more stylized. I also studied new software like Cinema 4D and Octane Render

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