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Interview with Gustavo Groppo

Gustavo Groppo talks about reinventing himself from an environment artist to a character artist, and shares his most recent portfolio pieces...

Gustavo Groppo talks about reinventing himself from an environment artist to a character artist, and shares his most recent portfolio pieces...

3dtotal: Tell us a little bit about yourself: Who are you, what do you do, and where are you located?
Gustavo Groppo: Hi, my name is Gustavo Groppo. I'm a 3D artist currently living and working in São Paulo, Brazil.

3dt: Tell us the story behind your recent gallery entry, Batman: What inspired you to create it?
GG: This funny Batman started as concept art made by my friend Marco Furtado, and after seeing it I told him that I would make it 3D. During the working process I tried to keep true to the original concept, but naturally I created my own style which was very important to practice a bit of character design.

3dt: What software did you use and do you have any tips for using this software, or any other software that you use to create your art in general?
GG: 3ds Max, V-Ray and ZBrush are my favorite toolsets. I'm not the right person to give software technical advice because these tools fit to me in my own crazy workflow. I jump between the software every time during the working process usually my ideas continue to come even when I'm almost finishing an image.

3dt: Would you consider yourself to have a particular signature style, or techniques that you use often?
GG: Rust and dirt! I think that I'm always searching a style. For several years of my career I focused on environment creation and hard-surface techniques, but now I'm taking the first steps in character modeling this is a beautiful world that I want to dive into more and more.

3dt: What software would you like to learn in the future to expand your portfolio and skillset, and why?
GG: As a texture artist I want to learn MARI. Also, Marvelous Designer to improve my modeling skills.

3dt: How do you keep your portfolio up-to-date? Any tips?
GG: My tip is: never stop making personal projects and NEVER stop studying; this is the only way to improve skills as an artist.

3dt: Who are your favorite artists, traditional or digital, and can you explain why?
GG: My favorite artists are from the past, like renaissance painters and sculptors, like Michelangelo, Leonardo da Vinci and Caravaggio. I also like the guys from the surrealism, but my favorite one is Norman Rockwell. I like his real/cartoon style and the way he pictured the American life.
My favorite digital artists are Marek Denko and Kris Costa. I think that their work explains much about art, perception of details and aesthetics.

3dt: How do you like to unwind after a hard day's (or night's) work?
GG: Nowadays? Going to bed!

3dt: What can we expect to see from you next?
GG: More 3D characters.

3dt: If you could choose any superhero power, what would you take?
GG: Hulk is a big deal!

Related links

Gustavo's Batman originally appeared on 3dtotal in June, amassing 4 ½ stars
Check out Gustavo's artstation site
Enjoy character creation in 3ds Max? Try the 3ds Max Character Creation eBook

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