The most popular tutorials from the last two years

Brush up on your skills with these top 20 tutorials from 2020 and 2019 that cover a range of topics including creating 3D stylized characters and producing realistic hair designs…
3D character workflow tutorial for ZBrush, Maya, & Substance Painter by Darko Mitev
Darko Mitev takes us through the ZBrush, Maya, and Substance Painter workflow for his incarcerated but “Innocent” 3D humanoid character concept…

Model a stylized female with “Wild Hair” using ZBrush, 3ds Max, and Marvelous Designer
by Javier Benítez
Senior 3D artist Javier Benver outlines the workflow used for his stylized female character, designed to have very wavy hair, taking us from ZBrush through to Arnold…

Shoe modeling with Blender by Jakob Scheidt
Jakob Scheidt takes us through the Blender process for modeling a low-poly sneaker and converting it to high-poly, for later refinement in Substance Painter…

3D character creation in Blender: Firefighter – references & modeling (Part 1) by Jakob Scheidt
In part 1 of Jakob Scheidt’s 3D character creation in Blender series, he begins with the references and modeling of a Firefighter…

Creating a real-time photorealistic portrait in ZBrush by Vova Paukov
Senior 3D artist Vova Paukov takes us through the thought processes and workflow behind his photorealistic portrait “Camille Case” using ZBrush, Substance Painter, and Marmoset Toolbag…

Making Webcomics in Clip Studio Paint by Teresa del Pilar
Comic artist Teresa del Pilar demonstrates how to use Clip Studio Paint to create a full webcomic page…

Sculpt & model an organic creature in ZBrush & Maya by Fran Alonso
3D modeler Fran Alonso takes us through the workflow for creating an organic creature with ZBrush, Maya, Mari, and Arnold…

Creating a stylized character with ZBrush, Maya, and Marvelous Designer by Cristina Ortega
Follow Cristina Ortega’s process for creating a stylized character with ZBrush, Maya, and Marvelous Designer, taking inspiration from Laia Lopez's concept "Michi"…

Model a stylized female “Rider” in ZBrush & Maya by Giovane Henriques
Check out how Giovane Henriques created “Rider” in ZBrush and Maya, also featuring video guides and a workflow that includes Substance Painter and XGen…

Create a whimsical spaniel 3D scene in 3ds Max by Petr Vykoukal
Petr Vykoukal takes us through the 3ds Max, Ornatrix, and Substance Painter workflow for his delightful “Ridiiing!” concept, as a Spaniel races past the Arc de Triomphe on a Vespa!

Sculpt a realistic pirate in Maya & ZBrush by Jeongmin Lee
Jeongmin Lee takes us through the Maya, ZBrush, and V-Ray workflow for her 3D sculpted male pirate character…

Sculpt a stylized portrait in 3D with ZBrush by Harnain Singh
Harnain Singh takes inspiration from Loish and sculpts a stylized 3D female portrait using ZBrush and Marmoset Toolbag...

Create an arch-viz city scene with multiple lighting in 3ds Max by Mohsen Hashemi
Render Expert founder and arch-viz guru Mohsen Hashemi takes us through the process of creating a city scene by day, by dusk, and in wide-shot, using 3ds Max and other software…

Cinematic approach to light & color by Mohsen Hashemi
Arch-viz expert Mohsen Hashemi takes a closer look at cinematic approaches to light & color, showing how they can be applied to your own artwork…

Painting skin textures by Gina Nelson
Learn to paint the skin textures for youth, middle-aged, and old skin; applying skin tones, pores, oiliness, and other realistic elements…

Creating a Stylized Character in ZBrush, Maya, and Substance Painter by Yulia Sokolova
Yulia Sokolova is a freelance 2D/3D character artist and tutorial instructor working with Disney, Envato, and mobile games studios. She is currently focused on modeling 3D characters for games and animated movies.

Realistic eye texture painting by Gina Nelson
In this tutorial you will learn to create a realistic eye texture, step by step, from start to finish…

7 of the best online resources for Blender users by Paul Hatton
Speed up your workflow, get better at Blender, and make the most of existing resources by using these online resources…

Creating stylized characters for games by Yulia Sokolova
2D/3D Character Artist Yulia Sokolova shares her process for creating a real-time character model for games in ZBrush, Maya, Substance Painter, and Marmoset…

Hair creation with XGen by Michael Robson
3D character artist Michael Robson takes us through the process of creating the hair from his latest personal project "Magni, King of the Ironforge" using XGen and Maya…

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