See the improvement offered by the new Voronoi modifier, versus the old Fragmenter, in the new update for RayFire.
Fausto de Martini - Interview
CG Channel have interviewed Fausto de Martini, former 3D art director at Blizzard Entertainment.
3ds Max - Interview with Product Manager Eddie Perlberg
Eddie Perberg, the new product manager for 3ds Max has big plans for improving Max in the coming years.
Demolition Master 1.5
Demolition Master is an advanced destruction tool for 3ds Max, with several improvements in version 1.5.