Pete Draper has made an 11-part tutorial on creating a tornado using Particle Flow in 3ds Max.
Shading A Hard Surface Model - Tutorial
Neil Blevins has posted a new tutorial on how to shade a hard-surface model in 3ds Max.
Worn Edges Tutorial
Neil Blevins has posted a new tutorial on how to generate worn edges procedurally in 3ds Max.
Corona Renderer 1.1
Corona Renderer 1.1 has been released for 3ds Max.
Houdini Engine for Autodesk Maya
SideFX have released Houdini Engine for Maya, with 3ds Max and Unreal versions coming soon.
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