Curvature Based Edge Wear Tutorial
Neil Blevins has updated his 3ds Max tutorial on curvature based edge wear.
Houdini Engine for 3ds Max
Houdini Engine, the 3ds Max plug-in enabling Max artists to import and edit content created within Houdini, is now available for free.
Shading A Hard Surface Model - Tutorial
Neil Blevins has posted a new tutorial on how to shade a hard-surface model in 3ds Max.