go back

Sabertooth Uses 3ds Max for 3D CG Interactive Projects

in Tutorials / Features / Industry / News

|
(4567 Views) | 0 Comments
| Comments 0
Date Added: 9th May 2012
Keywords:
sabertooth, 3ds max, autodesk  
 
Related News

RayFire Voronoi vs RayFire Fragmenter

See the improvement offered by the new Voronoi modifier, versus the old Fragmenter, in the new update for RayFire.

Go to galleries 1
Comments 0 Views 3967

SciFi Pattern Generator

SciFi Pattern Generator for 3ds Max lets you generate complex 3D models with a single click.

Go to galleries 1
Comments 0 Views 145

Autodesk Memento

Autodesk Memento is an end-to-end solution for converting captured reality input into high-definition 3D meshes.

Go to galleries 1
Comments 0 Views 84

IrayForMaya - End of March Release Date

[0x1] IrayForMaya will be released by the end of March 2014.

Go to galleries 1
Comments 0 Views 63
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment