go back

Sabertooth Uses 3ds Max for 3D CG Interactive Projects

in Tutorials / Features / Industry / News

|
(5957 Views) | 0 Comments
| Comments 0
Date Added: 9th May 2012
Keywords:
sabertooth, 3ds max, autodesk  
 
Related News

Xrayunwrap

Raylight Games have released xrayunwrap for Maya 2015 and 3ds Max 2015.

Go to galleries 1
Comments 0 Views 77

Autodesk 3ds Max 2014 Service Pack 3

Autodesk have released Service Pack 3 for 3ds Max 2014 and 3ds Max 2014 Design.

Go to galleries 1
Comments 0 Views 83

Slib | Leuchtkraft

Slib | Leuchtkraft is a plug-in for Maya that allows the creation of lighting by painting highlights on objects.

Go to galleries 1
Comments 0 Views 3037

Autodesk and Guerrilla Games go behind the scenes on the creating of the Killzone 3 cinematics.

Autodesk and Guerrilla Games go behind the scenes on the creating of the Killzone 3 cinematics.

Go to galleries 1
Comments 0 Views 6541
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment