Find out how the team at Sabertooth uses 3ds Max to deliver 3D CG interactive projects.
Advanced UV Normalizer
Advanced UV Normalizer is a 3ds Max tool for normalizing the Texel Density across different objects.
PhysX Painter is made to quickly populate your 3ds Max scenes with your assets in a natural way.
What's New In V-Ray 3.0
Chaos Group go over the new features and improvements in V-Ray 3.0.
Making Gravel with MultiScatter
Alexey Duk has posted a tutorial on how to create gravel with VrayPattern and MultiScatter in 3ds Max.
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