3ds Max Mesh Setup for Sculpting & Displacement
Seth Thompson shows his workflow for setting up a mesh for sculpting and displacement using 3ds Max, Photoshop and ZBrush.
The Steam Mephit - Time-lapse Painting
Check out this time-lapse painting of a Steam Mephit for a Dungeon & Dragons module by Mates Laurentiu.
Ben Mauro - ZBrush for Environments
Ben Mauro has released a free 3D environment design tutorial using ZBrush, Keyshot and Photoshop.