Leabloby gmagno

I make this piece in my spare time between professional works. I used Zbrush on all process, modeling (dynamesh, zremesher, uv master) , polypaint, fibermesh, extract maps (displacement, normal and polypaint) and finished the textures in Photoshop combining maps. I just used Maya for render with vray and PS for post. I made based on the art of Diablo 3, more specific (Tyrael Book) Hope you like it!

Staff pick for 8th August 2015

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