Artemisby DocZenith
Artemisby DocZenith
Artemisby DocZenith
Artemisby DocZenith
Artemisby DocZenith
Artemisby DocZenith

I had a lot of fun making this character. I tried to take my work back to basics and focus on form and volume, silhouette and action.

She was sculpted in Zbrush, with additional modelling in 3ds max, and rendered in Vray.

Staff pick for 11th October 2018

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