Artemisby DrZenith
Artemisby DrZenith
Artemisby DrZenith
Artemisby DrZenith
Artemisby DrZenith
Artemisby DrZenith

I had a lot of fun making this character. I tried to take my work back to basics and focus on form and volume, silhouette and action.

She was sculpted in Zbrush, with additional modelling in 3ds max, and rendered in Vray.

Staff pick

Fetching comments...

Post a comment