Here is a personal project I have been working on from couple of moths (Free time at weakends), and my goal is to test the full character workflow from start to end, mainly focusing on Skin XYZ maps and shading as well as Xgen groom. I developed some fabric shader and built a light setup using HRDI.
-Details were sculpted manually in Z brush and enhanced using Texturing - XYZ tillable maps.
-Texture was done in substance Painter -( I love this software).
-Rendering was done in Arnold using ALshaders and hair using Xgen- (Crazy tool smiley)
Hope you like it. smiley
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