I did this character inspired on the awesome concept by Nadezhda Tikhomirova. Zbrush and Blender for modeling, TopoGun for retopology and Substance Painter for textures. Rendered on Blender Eevee.
I did this character inspired on the awesome concept by Nadezhda Tikhomirova. Zbrush and Blender for modeling, TopoGun for retopology and Substance Painter for textures. Rendered on Blender Eevee.
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