My attempt was to demonstrate my grasp of the human form, and to show skills in texturing and rendering. But as I went along I kept finding more techniques, processes, and programs that pushed this project forward and challenged me more and more. What started off as an anatomy study turned into a full on research project in all things involved with character creation. I wanted to create a woman with a lot of tattoos and piercings in something of a pin-up pose. I wanted everything to feel as natural and believable as possible at least from a design perspective. I hope you all enjoy!
Staff pick for 22nd May 2012