Here is my character model of the predator from 'Predator 2'. This model has taken around 4 weeks to make. I've used software such as zbrush, 3ds max, substance painter and unreal engine 4. I've also did some messing around with some shader work in unreal, by making a dissovel shader for the character. Overall I really like this new project and I believe it is a big improvement since my last project.