3ds max, mental ray, Photoshop. Hi every body
here my last work for the book's of the French Multim?dia society who i'm working TOKKUN STUDIO , a view of the 80's new york, a strange and dark street's. . . but colored and not cold ! !..
i hope you like it. thanks a lots to Benoit FERRIERE - tjr present . . :D http://www.tokkunstudio.com
fot this pict : concept , cam... : 0.25 d modelisation = 2 days - 1614 obj - 985 000 tris, light : 0.75 d (28 areas shadows - 2 standarts rray trace)
shaders : 1 day ( 80 env ) post prod 2D : 2 day ( smokes , maps changings ...tags) env 9 hrs of rendering time with FG ( p 930 D - 1go PC667 ) and using the shader camera correction bug rendering of David Lanier 3D : Blackspotremover ( http://www.dl3d.com )
thanks a lot too him ;)
Staff pick for 28th October 2006