
After many years of hard work on Mankind Divided, posting this image feels like a relief for me. I worked on the game since pre-production as a Senior Level Artist. Level Art, Modeling, Materials&Texturing were done by me and also some Lighting and FX. I chose to post this image because it is the most iconic representation of Golem City. This portion of Golem also set the benchmark for the other sections I had to work on.
Staff pick for 24th September 2016
- Entry in Monthly 2D Concept Award for September 2016
- Entry in Monthly Cartoon Award for September 2016
- Entry in Monthly Character Award for September 2016
- Entry in Monthly Fantasy Award for September 2016
- Entry in Monthly Overall Award for September 2016
- Entry in Monthly Scenes Award for September 2016
- Entry in Monthly Sci-Fi Award for September 2016
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