
My latest personal project. Goal was to make a scene that looks abandoned. How things looks like when people left everything behind. I used one year for making this. Everything is made by me. Texturing in Substance Designer, modeling in 3ds max and ZBrush, terrain in World Machine, rendering real-time in Unreal Engine 4 DX10 mode. I hope you like it Kimmo
Staff pick for 13th July 2016
- Entry in Monthly 2D Concept Award for July 2016
- Entry in Monthly Cartoon Award for July 2016
- Entry in Monthly Character Award for July 2016
- Entry in Monthly Fantasy Award for July 2016
- Entry in Monthly Overall Award for July 2016
- Entry in Monthly Scenes Award for July 2016
- Entry in Monthly Sci-Fi Award for July 2016
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