
I'm happy to present my latest 3D portrait, my long time friend Tony. It was modelled and textured in Maya and Mudbox, no scans were used, it was rendered with V-Ray, touch ups and colour corrections done in Photoshop, and the hair is nhair with a V-Ray hair shader.
Staff pick for 21st January 2018
- Entry in Monthly 2D Concept Award for January 2018
- Entry in Monthly Cartoon Award for January 2018
- Entry in Monthly Character Award for January 2018
- Entry in Monthly Fantasy Award for January 2018
- Entry in Monthly Overall Award for January 2018
- Entry in Monthly Scenes Award for January 2018
- Entry in Monthly Sci-Fi Award for January 2018
Fetching comments...