I did this head for topology studyin the first place, then i decided to test my new muscle and skin bones script for xsi in it and then i decided to make a quick texturing work to see it deforming and looking good.
My main influence for the topology was gollum wireframes and my own theories about it.
for the muscle and skin bones my inspiration was taron and his messiah work for the texturing was my great friend Fausto de Martini who seats right next to me here at work.
Hope you guys like it.
xsi 3.01 and photoshop 7.0 for texture maps
Staff pick for 30th June 2003