
He is one of my favorite game character from Prince of Persia,
Modeled using Autodesk maya and zbrush, textured with Mudbox and SubstancePainter.
Rendered with Vray.
For the particles i used maya nparticles and for hairs xgen.
thanks for watching
He is one of my favorite game character from Prince of Persia,
Modeled using Autodesk maya and zbrush, textured with Mudbox and SubstancePainter.
Rendered with Vray.
For the particles i used maya nparticles and for hairs xgen.
thanks for watching
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