Here is my first real-time character done for my 6-weeks intermediate final project at Think Tank. She's based on a beautiful concept by Choong Yeol Lee
Hope you'll enjoy it!
Sculpted in Zbrush, cloth simulated in Marvelous Designer, game mesh and UVs in Maya, baked and textured in Substance Painter and rendered in Marmoset Toolbag 4.
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