This is a portrait of my lovely wife, Jennifer. I've always wanted to make a 3D model of her and so I went ahead and did it! I modelled and unwrapped her initially in 3ds Max, took her into ZBrush, and sculpted details and worked on the likeness from there. I used both polypaint and Photoshop to paint the textures. Once this was to my liking, I took the scene back into 3ds Max and made the hair and eyebrows with Hair/Fur (shave and haircut). I rendered the hair scanline and the rest with Mental Ray and fast SSS. Photoshop was used for colour correction, minor detailing and extra hair work.
Staff pick for 6th March 2009