Retail Display Easelby Danilo Castro
Retail Display Easelby Danilo Castro
Retail Display Easelby Danilo Castro
Retail Display Easelby Danilo Castro
Retail Display Easelby Danilo Castro
Retail Display Easelby Danilo Castro

The 3d model created from photographic references.
Modeling using Blender and texturing done in Substance Painter. To render it I used Cycles.
The maps were divided into 12 UV SETs, with 2k for each map.

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