MAKING A DIGITAL FACEby Sefki Ibrahim

The entire project took me 2.5 months to complete (from modelling to compositing) and was created as part of a university project. The goal with this piece was to explore 3D photorealism, simulating realistic human skin and hair. My aim was to create something believable and cross the infamous 'uncanny valley'. I have been self-teaching 3D for 17 months now, so I know there's a long way to go and a lot more to improve on. Hope you like it!

Staff pick for 28th June 2018

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