
Hi everyone, my name is Riccardo Minervino and I'm a senior character artist at CAPCOM in Japan. I'm proud to be able to show you our latest achievement in photo-realistic character modeling. This image is the result of many months of research, and combines the latest technologies with years of experience. The head is a scan-base model, retopology and skin details were created in zBrush, the hair was made in 3DSMax with Ornatrix and the final image was rendered in Octane Render with physically based shaders. Hope you like it!
Staff pick for 16th September 2014
- Entry in Monthly Cartoon Award for September 2014
- Entry in Monthly Character Award for September 2014
- Entry in Monthly Fantasy Award for September 2014
- Entry in Monthly Overall Award for September 2014
- Entry in Monthly Scenes Award for September 2014
- Entry in Monthly Sci-Fi Award for September 2014
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