J Stalkerby Nicolas Pellkofer

The purpose of this project was to explore the PBR workflow and to learn Substance Painter. The polycount is 8.583 and I used two 4k texture sets for him. J Stalker is based on an awesome concept by Aleksandr Nikonov. Check it out here: https://www.artstation.com/artwork/nd4R9

Staff pick for 8th March 2017

Fetching comments...

Post a comment