
Inspired by Sharon Kovacs' face, i always loved realism and wanted to do a personal project. Sculpted and textured in Zbrush, retopo with TopoGun, rendered with Maya-Arnold. I hope you like!
Staff pick for 2nd August 2016
- Entry in Monthly 2D Concept Award for August 2016
- Entry in Monthly Cartoon Award for August 2016
- Entry in Monthly Character Award for August 2016
- Entry in Monthly Fantasy Award for August 2016
- Entry in Monthly Overall Award for August 2016
- Entry in Monthly Scenes Award for August 2016
- Entry in Monthly Sci-Fi Award for August 2016
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