This was a super fun personal project to work. All aspects are done by me and based on the amazing concept by Guille Rancel. I tried to stick to the concept as much as possible, and give it a stylized look. I used Maya and Zbrush for modeling, Substance Painter for textures, Pixar Renderman for Maya, and Fusion inside Davinci Resolve software for Compositing.
¡Hope you like it!
Staff pick for 18th September 2020