Work done with the Art Concept of Illustrator Steven Belledin, where I developed the character of the art of the game Magic The Gathering in 3D PBR, this project was made based on the softwares, Zbrush, Maya, Blender, Substance Painter, and marmoset Toolbag.
With complement made a version for 3D printing. if there is interest to contact.
Comments and suggestions are welcome.

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