This character was a fun experience using Zbrush and Blender. It was modeled using Sculptris Pro features and textured using Polypaint. The render was used by Cycles in version 2.82 of Blender.
This character was a fun experience using Zbrush and Blender. It was modeled using Sculptris Pro features and textured using Polypaint. The render was used by Cycles in version 2.82 of Blender.
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