ROCKET RABBITby George Damiani
ROCKET RABBITby George Damiani
ROCKET RABBITby George Damiani
ROCKET RABBITby George Damiani
ROCKET RABBITby George Damiani
ROCKET RABBITby George Damiani

Hey guys, I'd like to share with you a new project that I've been studying in my spare time.

This time I tried a new tone mapping workflow (as I used to call it), or as people say: Color Correction or LUT. The ideia was to work with SPI-ANIM, developed by Sony, instead of the traditional sRGB. A very interesting factor is that it does not let you clip the high-tones as easily as in sRGB. Another point is that the more light you put on a colored object, more desaturated it will be (different than sRGB does).

I used the astronaut rabbit model by Brice Laville Saint-Martin to test this workflow. Thanks Brice for allow me to use it.

I hope you like the result.

Rabbit Modeling: Brice Laville Saint-Martin
Carrot Modeling: George Damiani
Lighting, Texture, Shading and Composition: George Damiani

Staff pick for 14th October 2019

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