Hey guys, I'd like to share with you a new project that I've been studying in my spare time.
This time I tried a new tone mapping workflow (as I used to call it), or as people say: Color Correction or LUT. The ideia was to work with SPI-ANIM, developed by Sony, instead of the traditional sRGB. A very interesting factor is that it does not let you clip the high-tones as easily as in sRGB. Another point is that the more light you put on a colored object, more desaturated it will be (different than sRGB does).
I used the astronaut rabbit model by Brice Laville Saint-Martin to test this workflow. Thanks Brice for allow me to use it.
I hope you like the result.
Rabbit Modeling: Brice Laville Saint-Martin
Carrot Modeling: George Damiani
Lighting, Texture, Shading and Composition: George Damiani
Staff pick for 14th October 2019