It took me a while but I can finally call this one done!
Sculpted in ZBrush, Retopology in Maya, Substance painter for texturing and rendered in Vray.
Clothes were done in marvelous as a base and then stylized and cleaned up in ZBrush.
The Groom and fur was done with XGen and VRay Fur.
There is a basic rig in this character so I'll be posting more angles and renders soon.
I hope you like it,