
Finally here's a new character I've been working on! I modeled it in Blender and except for the hair, sculpted completely with Dyntopo and painted vertex colors afterwards. Rendering was done with Cycles and compositing in Photoshop. Based on a sketch by Mario Manzanares.
Staff pick for 31st August 2016
- Entry in Monthly 2D Concept Award for August 2016
- Entry in Monthly Cartoon Award for August 2016
- Entry in Monthly Character Award for August 2016
- Entry in Monthly Fantasy Award for August 2016
- Entry in Monthly Overall Award for August 2016
- Entry in Monthly Scenes Award for August 2016
- Entry in Monthly Sci-Fi Award for August 2016
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